Would like to note that I tried loading rimcraft both before and after other faction-related mods and got the same error either way, so load order seems not to matter? I apologize for the long list / post - can't seem to get spoilers to work to make it smaller. It works fine otherwise, the ores load fine in mapgen, and meteorites also reference them.Īnd my modlist, for your debugging. I would have chosen a workshop from LOTR for simplicity, but there were none that made sense to me. I fixed the problem by replacing the reference to the electric smelter with a medieval times object instead. The metalsmithing was linked to the electric smelter, which is disabled by The Third Age. Not sure what's up as night elves are obviously functional for you.Īlso, I encountered a minor incompatibility between The Third Age and Rimcraft metals. It was kind of funny in a medieval game when items that shouldn't exist loaded! I ended up removing apparello to avoid it though, because they just looked too funky.
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